SensMax TAC-B 3D-WP Unity Integration
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Public Attributes | List of all members
StateMachine Class Reference

Sample monobehaviour that acts as a simple state machine. More...

Inheritance diagram for StateMachine:

Public Attributes

GameObject ActiveAnimation
 GameObject thats is active if the sensor is detecting entities.
 
GameObject IdleAnimation
 GameObject thats is active if the sensor is not detecting entities.
 
GameObject IdleAnimation2
 GameObject thats is active if the sensor has not detected entities for the set time.
 
float IdleTimeUntilSecondAnimation = 30f
 Number of second before second idle animation is set active.
 

Detailed Description

Sample monobehaviour that acts as a simple state machine.


The documentation for this class was generated from the following file: